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ITAI
COLLISION INVESTIGATION LIBRARY
Name Description Available
Collision Reconstruction General description of the principles of collision investigation, with simple examples. Yes
Collision Suite Manuals and Information
AiDamage3 Yes
SolvePro Yes
DeltaView Yes
Installation information (Includes Networking) Yes
RelMo 2008 Yes
Maximum Speeds for Bends Geometric method for determining the maximum radius of a bend, based on the angle of turn and available width of road Yes
Ai Damage v Crash3 Comparison of Ai Damage results with those of Edcrash. Yes
Determining stiffness coefficients Discusses how stiffness coefficients are established. Yes
Review of measurement protocols. A discussion of the techniques used to measure crush damaged vehicles. Yes
Pedestrian throw An extract from the PDC in Forensic Collision Investigation.  Searle and Appel's method of calculating speed from the distance a pedestrian is thrown. Yes
Swerves and lane changes Method of calculating distance and times to make these manoeuvres. Yes
AiDamage measurement form Measurement form for AiDamage (AiDamage measurement protocol) Yes
AiDamage measurement form (bowed vehicles) Measurement form for AiDamage where the vehicle has become bowed (such as side impacts with a pole) Yes
What the Expert can say An analysis of R v Theodosi and Liddell v Middleton Yes

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